Playing FreeCell Faster - Decision Support with Non-Perfect Algorithms

by    S. Schwarz, A. Große

Preprint series: 03-02, Reports on Optimization

91A90 Experimental studies
91A35 Decision theory for games [See also 62Cxx, 91B06, 90B50]

Abstract: We present the program BigBlackCell which evaluates moves in the
solitaire card game FreeCell. The aim of BigBlackCell is to help humans to
play FreeCell faster. We consider this patience game as a test case for
decision making processes, in which fast (but not perfect!) computer
programs can support and speed up human decisions.

Keywords: decision support systems, experiments, freecell

Upload: 2003-01-24

Update: 2003 -01 -24

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